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Content A Tough Sell In Europe
23 January 2002
When it comes to paying for content online, Europeans
are proving to be tough customers. Aside from the lucrative world of online
porn, Euro consumers simply won't give up the notion of the Web as the
biggest free lunch of all time.
According to a new study of Internet payment habits,
47 percent of European Web users would not even consider paying for Internet
content.
Which probably explains why almost all European Web
content is free. Businesses have yet to find an acceptable way of charging
for it.
But the content providers are not giving up. Consumers
might not be willing to pay for downloading songs or obtaining stock quotes,
but they seem happy to pay extra for a whole range of services on their
cell phones.
Analysts at Jupiter Media Metrix, the Internet research
company behind this latest study, said that in 2001 Europeans spent ¸590
million on content for their cell phones, almost twice the ¸252 million
spent on desktops. The analysts estimate that by 2006, European consumers
will spend ¸3.3 billion on cell-phone content, compared to ¸1.7 billion
on home computers.
Currently, people willingly pay for such services
as downloading ring-tones, logos, games and icons to their cell phones.
Companies such as Kiwee, a leading French provider of mobile ring-tones
and logos, attracted 1.6 million paying clients within a year of launching
and projected revenues of ¸15 million for the end of 2001.
European consumers also currently pay for SMS (short-message
service) alerts, such as sports scores and news. At Eurosport, a multi-platform
sports company spanning several European countries, consumers can sign
up for instant news updates by buying credits online for the equivalent
of 15 cents a pop.
By 2006, Jupiter predicts that the content available
through mobiles might be richer, including enhanced ring tones and logos,
multimedia news and sports alerts and electronic greeting cards.
"Electronic greeting cards will remain a popular,
mostly free service on the Web, but consumers will actually pay for them
on their mobile phones, as they have been paying for ring-tones and logo
downloads over the last 18 months," said Olivier Beauvillain, who authored
the Jupiter report.
Why should European consumers be more willing to pay
for e-greetings on their mobile phones than from their home computers?
Unlike in the United States, where Internet service
providers typically charge a flat monthly fee for unlimited use, in Europe,
high Internet-connection costs have kept Web usage down and, as a result,
helped accelerate the huge uptake of wireless communications services.
The growing popularity of SMS in Europe ¿- a cheap
mobile alternative to e-mail -¿ is also helping to drive consumer interest
in paying for content. According to Beauvillain, mobile-phone networks
such as Orange and Vodaphone generate 10 percent of their revenues through
SMS.
"The increasing usage of short-messaging service on
mobile phones is good news for the media industry," Beauvillain said.
"Newspapers and magazines struggling to generate direct consumer revenues
from their websites have more opportunity to charge for content on mobile
phones.
" The third major factor in the growth of the European
mobile-content market is the streamlining of payment mechanisms. Credit
card payments often pose a problem for content providers, because many
purchases need to be amassed in order to keep processing fees down. Now,
content providers are exploring ways of aggregating payments through a
phone bill, ISP or third-party payment facilitator.
Despite the current European preference for content
delivered to cell phones, desktop computers continue to play a complementary
role to mobile devices.
"Our findings do not mean that content providers need
to stop their PC activity," says Beauvillain. "Mobile and PC revenues
will be strongly linked through subscription services and in marketing
mobile services." .
Copyright Wired Digital Inc.
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